Contract Writer (Retro Studios)
Retro Studios
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo’s cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin’s sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.
** This is a CONTRACT position
DESCRIPTION OF DUTIES
- Work with the narrative team to quickly create dialog, cinematic scripts, and foundational story documents
- Help write in-game backstory, world building, general lore, and character breakdowns
- Help to maintain narrative foundations established by the narrative team
- Perform editing and tracking of in-game dialog, narrative bibles, and cinematics
- Work with the design team to craft memorable gameplay-centric story moments
- Work with various teams to ensure that the game narrative is implemented as intended
- Assist cinematic and design teams with identifying suitable moments for cutscenes
- Manage and track narrative documents
- Help to educate all teams on the game narrative and storytelling practices
*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS
- Must have writing portfolio that shows an understanding of game-narrative development, cinematic screenplay writing, dialog writing, and world building
- Demonstrated ability to use independent judgment and creativity in developing story documents under the guidance of design and cinematic leadership
- Skills:
- Self-starter with proactive attitude to improve own qualifications
- Passion for sharing insights and ability to coach less experienced people
- Excellent communication, organizational, personal, and problem-solving skills
- Knowledge:
- Strong understanding of game narrative and design.
- Able to share clear understanding of character development.
- Able to problem solve issues that can occur during the various stages of story development
- Experience:
- Experience with already established IP is a plus
- Prior cinematics experience is a plus
- Proficient in Final Draft, Excel, and Word
- Education:
- Undergraduate degree in art related subject; or completion of an intensive art training program; or equivalent independent study and experience.
We are an equal opportunity employer of individuals with disabilities and protected veterans…valuing diversity…celebrating strengths
** This is a CONTRACT position
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